[@MagFuncX]
#IF
CHECKLEVELEX > 999
#ACT
KILLSLAVE
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
SENDMSG 5 你使用化身千万召唤出了$USERNAME10只,与你协同作战。
break
#IF
CHECKLEVELEX > 899
#ACT
KILLSLAVE
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
SENDMSG 5 你使用化身千万召唤出了$USERNAME9只,与你协同作战。
break
#IF
CHECKLEVELEX > 799
#ACT
KILLSLAVE
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
SENDMSG 5 你使用化身千万召唤出了$USERNAME8只,与你协同作战。
break
#IF
CHECKLEVELEX > 699
#ACT
KILLSLAVE
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
SENDMSG 5 你使用化身千万召唤出了$USERNAME7只,与你协同作战。
break
#IF
CHECKLEVELEX > 599
#ACT
KILLSLAVE
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
SENDMSG 5 你使用化身千万召唤出了$USERNAME6只,与你协同作战。
break
#IF
CHECKLEVELEX > 499
#ACT
KILLSLAVE
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
SENDMSG 5 你使用化身千万召唤出了$USERNAME5只,与你协同作战。
break
#IF
CHECKLEVELEX > 399
#ACT
KILLSLAVE
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
SENDMSG 5 你使用化身千万召唤出了$USERNAME4只,与你协同作战。
break
#IF
CHECKLEVELEX > 299
#ACT
KILLSLAVE
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
SENDMSG 5 你使用化身千万召唤出了$USERNAME3只,与你协同作战。
break
#IF
CHECKLEVELEX > 199
#ACT
KILLSLAVE
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
SENDMSG 5 你使用化身千万召唤出了$USERNAME2只,与你协同作战。
break
#IF
CHECKLEVELEX > 99
#ACT
KILLSLAVE
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
SENDMSG 5 你使用化身千万召唤出了$USERNAME1只,与你协同作战。
break
;=====================================================================
说明:
首先添加新技能DB,记住技能ID号,然后将上面代码添加入QF里面任何地方即可(注:技能第需对应X)
当100级时可分身1个
当200级时可分身2个
当300级时可分身3个
......
......
......
当1000级时可分身10个
RECALLMOBEX SELF $M $X $Y 1 $USERNAME
SELF
参数1 //怪物名字(为SELF表示克隆一个自己的心魔来作为宝宝,大刀不攻击,不叛变)
$M
参数2 //刷新地图
$X
参数3 //刷新坐标X(当坐标为-1时,则表示在玩家右手边出现)
$Y
参数4 //刷新坐标Y
1
参数5 //是否可移动(0,宝宝不移动,1可移动)
$USERNAME
参数6 //宝宝新名字(不显示主人名字)
注:宝宝新名字可同NPC注释一样设置“\”换行,“$X”调色(X为数字1-225)!
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