最狂暴的即时战斗手游大作《烈焰之刃》——自动翻转屏幕的手机游戏,首创语音聊天系统,让你体验边玩游戏边聊天快感。超爽的对战体验,攻城PK,带你重返超神之路!
《烈焰之刃》是一款RPG即时战斗手游传奇大作首款自动翻转屏幕的手机游戏,首创语音聊天系统,让你体验边玩游戏边聊天快感。游戏中不但能体验全新的游戏模式,让你眼前一亮,秒杀当前所有同类游戏,更能找回当年一起砍僵尸,攻沙城,单刷祖玛,下赤月的回忆,最刺激的战斗体验,等你来战!
附件包含以下文件及目录(5T6T.COM自动生成)
AUTHORS
CocosDenshion/
android/
jni/
SimpleAudioEngineJni.cpp
SimpleAudioEngineJni.h
opensl/
SLES/
OpenSLES.h
OpenSLES_Android.h
OpenSLES_AndroidConfiguration.h
OpenSLES_Platform.h
android/
asset_manager.h
asset_manager_jni.h
OpenSLEngine.cpp
OpenSLEngine.h
SimpleAudioEngineOpenSL.cpp
SimpleAudioEngineOpenSL.h
Android.mk
SimpleAudioEngine.cpp
blackberry/
SimpleAudioEngine.cpp
emscripten/
SimpleAudioEngine.cpp
include/
Export.h
SimpleAudioEngine.h
ios/
CDAudioManager.h
CDAudioManager.m
CDConfig.h
CDOpenALSupport.h
CDOpenALSupport.m
CocosDenshion.h
CocosDenshion.m
SimpleAudioEngine.mm
SimpleAudioEngine_objc.h
SimpleAudioEngine_objc.m
linux/
AudioPlayer.h
FmodAudioPlayer.cpp
FmodAudioPlayer.h
SimpleAudioEngineFMOD.cpp
SimpleAudioEngineOpenAL.cpp
mac/
CDAudioManager.h
CDAudioManager.m
CDConfig.h
CDOpenALSupport.h
CDOpenALSupport.m
CDXMacOSXSupport.h
CDXMacOSXSupport.mm
CocosDenshion.h
CocosDenshion.m
SimpleAudioEngine.mm
marmalade/
SimpleAudioEngine.cpp
third_party/
blackberry/
include/
ogg/
ogg.h
os_types.h
vorbis/
codec.h
vorbisenc.h
vorbisfile.h
fmod/
Makefile
api/
inc/
fmod.h
fmod.hpp
fmod_codec.h
fmod_dsp.h
fmod_errors.h
fmod_memoryinfo.h
fmod_output.h
fmodlinux.h
tizen/
OspPlayer.cpp
OspPlayer.h
SimpleAudioEngine.cpp
win32/
MciPlayer.cpp
MciPlayer.h
SimpleAudioEngine.cpp
winrt/
Audio.cpp
Audio.h
MediaStreamer.cpp
MediaStreamer.h
SimpleAudioEngine.cpp
wp8/
Audio.cpp
Audio.h
MediaStreamer.cpp
MediaStreamer.h
SimpleAudioEngine.cpp
proj.blackberry/
.cproject
.project
proj.emscripten/
Makefile
proj.ios/
CocosDenshion.xcodeproj/
project.pbxproj
proj.linux/
Makefile
.cproject
.project
proj.marmalade/
CocosDenshion.mkf
proj.nacl/
Makefile
proj.tizen/
.cproject
.project
src/
placeholder.txt
proj.win32/
CocosDenshion.vcxproj
CocosDenshion.vcxproj.filters
CocosDenshion.vcxproj.user
Release.win32/
CocosDenshion.log
MciPlayer.obj
SimpleAudioEngine.obj
libCocosDenshion.tlog/
cl.command.1.tlog
libCocosDenshion.lastbuildstate
vc120.pdb
proj.winrt/
CocosDenshion.sln
CocosDenshion.vcxproj
CocosDenshion.vcxproj.filters
CocosDenshion_2013.sln
CocosDenshion_2013.vcxproj
CocosDenshion_2013.vcxproj.filters
pch.cpp
pch.h
proj.wp8/
CocosDenshion.sln
CocosDenshion.vcxproj
CocosDenshion.vcxproj.filters
pch.cpp
pch.h
Makefile
cocos2dx/
actions/
CCAction.cpp
CCAction.h
CCActionCamera.cpp
CCActionCamera.h
CCActionCatmullRom.cpp
CCActionCatmullRom.h
CCActionEase.cpp
CCActionEase.h
CCActionGrid.cpp
CCActionGrid.h
CCActionGrid3D.cpp
CCActionGrid3D.h
CCActionInstant.cpp
CCActionInstant.h
CCActionInterval.cpp
CCActionInterval.h
CCActionManager.cpp
CCActionManager.h
CCActionPageTurn3D.cpp
CCActionPageTurn3D.h
CCActionProgressTimer.cpp
CCActionProgressTimer.h
CCActionTiledGrid.cpp
CCActionTiledGrid.h
CCActionTween.cpp
CCActionTween.h
base_nodes/
CCAtlasNode.cpp
CCAtlasNode.h
CCGLBufferedNode.cpp
CCGLBufferedNode.h
CCNode.cpp
CCNode.h
cocoa/
CCAffineTransform.cpp
CCAffineTransform.h
CCArray.cpp
CCArray.h
CCAutoreleasePool.cpp
CCAutoreleasePool.h
CCBool.h
CCDataVisitor.cpp
CCDataVisitor.h
CCDictionary.cpp
CCDictionary.h
CCDouble.h
CCFloat.h
CCGeometry.cpp
CCGeometry.h
CCInteger.h
CCNS.cpp
CCNS.h
CCObject.cpp
CCObject.h
CCSet.cpp
CCSet.h
CCString.cpp
CCString.h
CCZone.cpp
CCZone.h
draw_nodes/
CCDrawNode.cpp
CCDrawNode.h
CCDrawingPrimitives.cpp
CCDrawingPrimitives.h
effects/
CCGrabber.cpp
CCGrabber.h
CCGrid.cpp
CCGrid.h
include/
CCEventType.h
CCProtocols.h
ccConfig.h
ccMacros.h
ccTypeInfo.h
ccTypes.h
cocos2d.h
kazmath/
include/
kazmath/
GL/
mat4stack.h
matrix.h
aabb.h
kazmath.h
mat3.h
mat4.h
neon_matrix_impl.h
plane.h
quaternion.h
ray2.h
utility.h
vec2.h
vec3.h
vec4.h
src/
GL/
mat4stack.c
matrix.c
CMakeLists.txt
aabb.c
mat3.c
mat4.c
neon_matrix_impl.c
plane.c
quaternion.c
ray2.c
utility.c
vec2.c
vec3.c
vec4.c
keypad_dispatcher/
CCKeypadDelegate.cpp
CCKeypadDelegate.h
CCKeypadDispatcher.cpp
CCKeypadDispatcher.h
label_nodes/
CCLabelAtlas.cpp
CCLabelAtlas.h
CCLabelBMFont.cpp
CCLabelBMFont.h
CCLabelTTF.cpp
CCLabelTTF.h
layers_scenes_transitions_nodes/
CCLayer.cpp
CCLayer.h
CCScene.cpp
CCScene.h
CCTransition.cpp
CCTransition.h
CCTransitionPageTurn.cpp
CCTransitionPageTurn.h
CCTransitionProgress.cpp
CCTransitionProgress.h
menu_nodes/
CCMenu.cpp
CCMenu.h
CCMenuItem.cpp
CCMenuItem.h
misc_nodes/
CCClippingNode.cpp
CCClippingNode.h
CCMotionStreak.cpp
CCMotionStreak.h
CCProgressTimer.cpp
CCProgressTimer.h
CCRenderTexture.cpp
CCRenderTexture.h
particle_nodes/
CCParticleBatchNode.cpp
CCParticleBatchNode.h
CCParticleExamples.cpp
CCParticleExamples.h
CCParticleSystem.cpp
CCParticleSystem.h
CCParticleSystemQuad.cpp
CCParticleSystemQuad.h
firePngData.h
platform/
android/
java/
.classpath
.project
res/
.gitignore
src/
org/
cocos2dx/
lib/
Cocos2dxAccelerometer.java
Cocos2dxActivity.java
Cocos2dxBitmap.java
Cocos2dxETCLoader.java
Cocos2dxEditText.java
Cocos2dxGLSurfaceView.java
Cocos2dxHandler.java
Cocos2dxHelper.java
Cocos2dxLocalStorage.java
Cocos2dxMusic.java
Cocos2dxRenderer.java
Cocos2dxSound.java
Cocos2dxTextInputWraper.java
Cocos2dxTypefaces.java
AndroidManifest.xml
ant.properties
build.xml
proguard-project.txt
project.properties
jni/
DPIJni.cpp
DPIJni.h
IMEJni.cpp
IMEJni.h
Java_org_cocos2dx_lib_Cocos2dxAccelerometer.cpp
Java_org_cocos2dx_lib_Cocos2dxBitmap.cpp
Java_org_cocos2dx_lib_Cocos2dxBitmap.h
Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
Java_org_cocos2dx_lib_Cocos2dxHelper.h
Java_org_cocos2dx_lib_Cocos2dxRenderer.cpp
JniHelper.cpp
JniHelper.h
TouchesJni.cpp
CCAccelerometer.cpp
CCAccelerometer.h
CCApplication.cpp
CCApplication.h
CCCommon.cpp
CCDevice.cpp
CCEGLView.cpp
CCEGLView.h
CCFileUtilsAndroid.cpp
CCFileUtilsAndroid.h
CCGL.h
CCImage.cpp
CCPlatformDefine.h
CCStdC.h
ios/
Simulation/
AccelerometerSimulation.h
AccelerometerSimulation.m
AccelerometerDelegateWrapper.h
AccelerometerDelegateWrapper.mm
CCAccelerometer.h
CCAccelerometer.mm
CCApplication.h
CCApplication.mm
CCCommon.mm
CCDevice.mm
CCDirectorCaller.h
CCDirectorCaller.mm
CCEGLView.h
CCEGLView.mm
CCES2Renderer.h
CCES2Renderer.m
CCESRenderer.h
CCFileUtilsIOS.h
CCFileUtilsIOS.mm
CCGL.h
CCImage.mm
CCLock.cpp
CCLock.h
CCPlatformDefine.h
CCStdC.h
CCThread.mm
EAGLView.h
EAGLView.mm
OpenGL_Internal.h
third_party/
android/
prebuilt/
libcurl/
include/
curl/
curl.h
curlbuild.h
curlrules.h
curlver.h
easy.h
mprintf.h
multi.h
stdcheaders.h
typecheck-gcc.h
types.h
libs/
armeabi-v7a/
libcurl.a
armeabi/
libcurl.a
x86/
libcurl.a
Android.mk
libjpeg/
include/
jconfig.h
jerror.h
jmorecfg.h
jpeglib.h
libs/
armeabi-v7a/
libjpeg.a
armeabi/
libjpeg.a
x86/
libjpeg.a
Android.mk
libpng/
include/
png.h
pngconf.h
pngusr.h
libs/
armeabi-v7a/
libpng.a
armeabi/
libpng.a
x86/
libpng.a
Android.mk
libtiff/
include/
tiff.h
tiffconf.h
tiffio.h
tiffvers.h
libs/
armeabi-v7a/
libtiff.a
armeabi/
libtiff.a
x86/
libtiff.a
Android.mk
libwebp/
include/
decode.h
encode.h
types.h
libs/
armeabi-v7a/
libwebp.a
armeabi/
libwebp.a
x86/
libwebp.a
Android.mk
ios/
curl/
curl.h
curlbuild.h
curlrules.h
curlver.h
easy.h
multi.h
stdcheaders.h
typecheck-gcc.h
libraries/
libcurl.a
libwebp.a
webp/
decode.h
encode.h
types.h
linux/
附件包含总文件数量(19009),以上仅列举前500个文件
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