import pygame
from pygame.locals import *
pygame.init()
screen=pygame.display.set_mode((600,500))
pygame.display.set_caption("Drawing Rectangles")
pos_x=300
pos_y=250
vel_x=2
vel_y=1
while True:
for event in pygame.event.get():
if event.type in (QUIT,KEYDOWN):
sys.exit()
screen.fill((0,0,200))
#move the rectangle
pos_x =vel_x
pos_y =vel_y
#keep rectangle on the screen
if pos_x>500 or pos_x<0:
vel_x=-vel_x
if pos_y>300 or pos_y<0:
vel_y=-vel_y
#draw the rectangle
color=255,255,0
width=0 #solid fill
pos=pos_x,pos_y,100,100
pygame.draw.rect(screen,color,pos,width)
pygame.display.update()
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