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c# 实现 google 汉译英接口 源码下载

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实现在线汉译英

/// <summary> /// Translates text using Google's online language tools. /// </summary> public class Translator : RavSoft.WebResourceProvider { #region Constructor /// <summary> /// Initializes a new instance of the <see cref="Translator"/> class. /// </summary> public Translator() { this.SourceLanguage = "English"; this.TargetLanguage = "French"; this.Referer = "http://www.google.com"; } #endregion #region Properties /// <summary> /// Gets or sets the source " /// </summary> /// <value>The source "</value> public string SourceLanguage { get; set; } /// <summary> /// Gets or sets the target " /// </summary> /// <value>The target "</value> public string TargetLanguage { get; set; } /// <summary> /// Gets or sets the source text. /// </summary> /// <value>The source text.</value> public string SourceText { get; set; } /// <summary> /// Gets the translation. /// </summary> /// <value>The translated text.</value> public string Translation { get; private set; } /// <summary> /// Gets the reverse translation. /// </summary> /// <value>The reverse translated text.</value> public string ReverseTranslation { get; private set; } /// <summary> /// Gets the supported languages. /// </summary> public static IEnumerable<string> Languages { get { Translator.EnsureInitialized(); return Translator._languageModeMap.Keys.OrderBy(p => p); } } #endregion #region Public methods /// <summary> /// Attempts to translate the text. /// </summary> public void Translate() { // Validate source and target languages if (string.IsNullOrEmpty(this.SourceLanguage) || string.IsNullOrEmpty(this.TargetLanguage) || this.SourceLanguage.Trim().Equals(this.TargetLanguage.Trim())) { throw new Exception("An invalid source or target language was specified."); } // Delegate to base class this.fetchResource(); } #endregion #region WebResourceProvider implementation /// <summary> /// Returns the url to be fetched. /// </summary> /// <returns>The url to be fetched.</returns> protected override string getFetchUrl() { return "http://translate.google.com/translate_t"; } /// <summary> /// Retrieves the POST data (if any) to be sent to the url to be fetched. /// The data is returned as a string of the form "arg=val[&arg=val]...". /// </summary> /// <returns>A string containing the POST data or null if none.</returns> protected override string getPostData() { // Set translation mode string strPostData = string.Format("hl=en&ie=UTF8&oe=UTF8submit=Translate&langpair={0}|{1}", Translator.LanguageEnumToIdentifier(this.SourceLanguage), Translator.LanguageEnumToIdentifier(this.TargetLanguage)); // Set text to be translated strPostData = "&text=" HttpUtility.UrlEncode(this.SourceText); return strPostData; } /// <summary> /// Parses the fetched content. /// </summary> protected override void parseContent() { // Initialize the scraper this.Translation = string.Empty; string strContent = this.Content; RavSoft.StringParser parser = new RavSoft.StringParser(strContent); // Scrape the translation string strTranslation = string.Empty; if (parser.skipToEndOf("<span id=result_box")) { while (parser.skipToEndOf("onmouseout=\"this.style.backgroundColor='#fff'\">")) { string translatedSegment = string.Empty; if (parser.extractTo("</span>", ref translatedSegment)) { strTranslation = " " StringParser.removeHtml(translatedSegment); } } } #region Fix up the translation int startClean = 0; int endClean = 0; int i = 0; while (i < strTranslation.Length) { if (Char.IsLetterOrDigit(strTranslation[i])) { startClean = i; break; } i ; } i = strTranslation.Length - 1; while (i > 0) { char ch = strTranslation[i]; if (Char.IsLetterOrDigit(ch) || (Char.IsPunctuation(ch) && (ch != '\"'))) { endClean = i; break; } i--; } this.Translation = strTranslation.Substring(startClean, endClean - startClean 1).Replace("\"", ""); #endregion } #endregion #region Private methods /// <summary> /// Converts a language to its identifier. /// </summary> /// <param name="language">The language."</param> /// <returns>The identifier or <see cref="string.Empty"/> if none.</returns> private static string LanguageEnumToIdentifier (string language) { string mode = string.Empty; Translator.EnsureInitialized(); Translator._languageModeMap.TryGetValue(language, out mode); return mode; } /// <summary> /// Ensures the translator has been initialized. /// </summary> private static void EnsureInitialized() { if (Translator._languageModeMap == null) { Translator._languageModeMap = new Dictionary<string, string>(); Translator._languageModeMap.Add("Afrikaans", "af"); Translator._languageModeMap.Add("Albanian", "sq"); Translator._languageModeMap.Add("Arabic", "ar"); Translator._languageModeMap.Add("Armenian", "hy"); Translator._languageModeMap.Add("Azerbaijani", "az"); Translator._languageModeMap.Add("Basque", "eu"); Translator._languageModeMap.Add("Belarusian", "be"); Translator._languageModeMap.Add("Bengali", "bn"); Translator._languageModeMap.Add("Bulgarian", "bg"); Translator._languageModeMap.Add("Catalan", "ca"); Translator._languageModeMap.Add("Chinese", "zh-CN"); Translator._languageModeMap.Add("Croatian", "hr"); Translator._languageModeMap.Add("Czech", "cs"); Translator._languageModeMap.Add("Danish", "da"); Translator._languageModeMap.Add("Dutch", "nl"); Translator._languageModeMap.Add("English", "en"); Translator._languageModeMap.Add("Esperanto", "eo"); Translator._languageModeMap.Add("Estonian", "et"); Translator._languageModeMap.Add("Filipino", "tl"); Translator._languageModeMap.Add("Finnish", "fi"); Translator._languageModeMap.Add("French", "fr"); Translator._languageModeMap.Add("Galician", "gl"); Translator._languageModeMap.Add("German", "de"); Translator._languageModeMap.Add("Georgian", "ka"); Translator._languageModeMap.Add("Greek", "el"); Translator._languageModeMap.Add("Haitian Creole", "ht"); Translator._languageModeMap.Add("Hebrew", "iw"); Translator._languageModeMap.Add("Hindi", "hi"); Translator._languageModeMap.Add("Hungarian", "hu"); Translator._languageModeMap.Add("Icelandic", "is"); Translator._languageModeMap.Add("Indonesian", "id"); Translator._languageModeMap.Add("Irish", "ga"); Translator._languageModeMap.Add("Italian", "it"); Translator._languageModeMap.Add("Japanese", "ja"); Translator._languageModeMap.Add("Korean", "ko"); Translator._languageModeMap.Add("Lao", "lo"); Translator._languageModeMap.Add("Latin", "la"); Translator._languageModeMap.Add("Latvian", "lv"); Translator._languageModeMap.Add("Lithuanian", "lt"); Translator._languageModeMap.Add("Macedonian", "mk"); Translator._languageModeMap.Add("Malay", "ms"); Translator._languageModeMap.Add("Maltese", "mt"); Translator._languageModeMap.Add("Norwegian", "no"); Translator._languageModeMap.Add("Persian", "fa"); Translator._languageModeMap.Add("Polish", "pl"); Translator._languageModeMap.Add("Portuguese", "pt"); Translator._languageModeMap.Add("Romanian", "ro"); Translator._languageModeMap.Add("Russian", "ru"); Translator._languageModeMap.Add("Serbian", "sr"); Translator._languageModeMap.Add("Slovak", "sk"); Translator._languageModeMap.Add("Slovenian", "sl"); Translator._languageModeMap.Add("Spanish", "es"); Translator._languageModeMap.Add("Swahili", "sw"); Translator._languageModeMap.Add("Swedish", "sv"); Translator._languageModeMap.Add("Tamil", "ta"); Translator._languageModeMap.Add("Telugu", "te"); Translator._languageModeMap.Add("Thai", "th"); Translator._languageModeMap.Add("Turkish", "tr"); Translator._languageModeMap.Add("Ukrainian", "uk"); Translator._languageModeMap.Add("Urdu", "ur"); Translator._languageModeMap.Add("Vietnamese", "vi"); Translator._languageModeMap.Add("Welsh", "cy"); Translator._languageModeMap.Add("Yiddish", "yi"); } } #endregion #region Fields /// <summary> /// The language to translation mode map. /// </summary> private static Dictionary<string, string> _languageModeMap; #endregion }

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